Blizzard has just released a biography on Jim Raynor. For those of you who don't know who this is, this guy is somewhat the underdog of Starcraft 2.
In the original story, Jim suffered being arrested, released and subsequently betrayed. Oh yea I forgot to mention he also survived a massacre of his comrades. Given his tough past, its no surprise that he has some issues to deal with in Starcraft 2 and some serious scores to settle. He has 2 main problems though:
Ultimately, our hero Jim needs to overcome Arcturus's stronghold and at the same time attempt to defeat Kerrigan and her vast Zerg forces. Interesting news Blizzard!
The Terrans were the first race that the original Starcraft recommended you to start with, because they had the most familiar units and structures to play with. For example, it was a lot easier to understand how a marine “works” than a Protoss zealot. Following the same trend, Blizzard launched the Starcraft 2 pre-sell campaign with the Terrans as a center piece.
After the unsuccessful attempt to annihilate the Zerg infestation, Terran forces retreated back to their shells, licking their wounds. Arcturus Mengsk was left alone to rebuild the Terran Dominion, which he eventually does in Starcraft 2 from what we know so far.
From what Blizzard tells us, Starcraft 2 will try to maintain the original feel of the game, without messing up too much with the gameplay mechanics. However, that didn’t stop the developers in including a set of new units for each of the three races, as well as revamping some old ones and giving them some cool new abilities. Let’s take a look at the new Starcraft 2 units from what we know so far (please note that when I’m writing this the Zerg units are still not released to the public eye, so I’ll focus only on Terran and Protoss units for now).
These guys are bad news, as reapers are only recruited out of the most violent prisoners in Terran society. The unit is slightly tougher than a normal marine but the reaper also has a jetpack that allow him to pass unhindered over cliffs or obstacles. It seems that they work best in packs, since their firepower isn’t all that solid.